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Posts Tagged ‘art’

I’m on the “An Art Criticism for Games Criticism” Panel today at 3 for the Alternative Digital Arts Festival.

Here’s the description of the panel from the website.

“Aevee Bee + Lana Polansky + Emilie Reed + Diana Poulsen + Zolani Stewart

What does it mean for games criticism to be an arts criticism? Several critics of diverse backgrounds will chat about new approaches to videogames as art objects, multi-disciplinary perspectives, and ways of organizing and directing new discourse of videogames and art.”

If you came from there, here’s a few things I wrote combining Art History and games.

Everything, I know about Skyrim, I learned from Jorge Luis Borges.” Kill Screen Daily, Feb 1 2013

Glue Gun” Kill Screen Daily, July 6  2012

Stray from the Path” Kill Screen Daily, June 14 2012

Our Future Past” Kill Screen Daily, May 8 2012

Playing Tricks” Kill Screen Daily, Mar 28 2012

High Scores” and “Ballots – Diana Poulsen.” Kill Screen Daily, Jan 2012

“Augmented Remembering.”  Kill Screen Daily, Nov 2011

“Unraveling the Scarlet Crusade.” Kill Screen Daily, Oct 2011

“Going for Baroque.” Kill Screen Daily, July 2011

Art and Video Games: Intersections.” Gamasutra, July 12 2011

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Hi All,

Ya, I haven’t updated in ages. If you came here from the Game Art History panel with Tale of Tales and Liz Ryerson for indie3. I’ve decided to quickly link a few articles that I’ve written and the page for the festival I co-curate. 

And now that I’ve remembered, the machinima about the riots in France is called the French Democracy. The artist who made the Bomberman machinima is Haeyoung Kim.

Thanks for having me and listening. It was my pleasure.

Vector Festival 

Everything, I know about Skyrim, I learned from Jorge Luis Borges.” Kill Screen Daily, Feb 1 2013

Glue Gun” Kill Screen Daily, July 6  2012

Stray from the Path” Kill Screen Daily, June 14 2012

Our Future Past” Kill Screen Daily, May 8 2012

Playing Tricks” Kill Screen Daily, Mar 28 2012

High Scores” and “Ballots – Diana Poulsen.” Kill Screen Daily, Jan 2012

“Augmented Remembering.”  Kill Screen Daily, Nov 2011

“Unraveling the Scarlet Crusade.” Kill Screen Daily, Oct 2011

“Going for Baroque.” Kill Screen Daily, July 2011

Art and Video Games: Intersections.” Gamasutra, July 12 2011

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The Art History Guild

The CAA has written an open letter to Victoria H. F. Scott regarding her paper The Art History Guild. It calls for major changes to the treatment of professors (and professionals) working in Art history. It outlines many of the problems, including the increasing amount of adjuncts and criticizes many of the polices, including expensive fees and transparency of the CAA.

It’s worth a read.

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I hoped to get something  published before I went under for surgery. I’m glad it did. 

A new article of mine is up at Kill Screen.

This time I compare open word games, in particular Skyrim, to Borges’ short story the Library of Babel.

 

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Jian Ghomeshi presents a good argument about the unfairness of the depiction of Iranians in the film Argo. As a viewer I always wonder about accuracy; we often forget that people and places are complex and are happy to believe a polarized version. Complexity is something I often explain to my students that nothing is as simple as a movie makes it seem. You need to look beyond and consider what is being said and why it’s being said that way. It’s generated a few interesting comments on the Globe & Mail.

Yesterday I stumbled upon a twelve page document from MOMA on rescuing art.  It provides great and simple instructions on how to handle art that has been damaged, steps to preserve the work, and general guidelines on how handle a disaster. A lot of art work was destroyed in hurricane Sandy in the street level galleries of Chelsea New York. I can’t imagine going into the gallery (or a home) after a disaster and witnessing the devastation. Heartbreaking. Hopefully, some of the MOMA’s advice can save a few of these pieces.

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“Don’t be a loser like Van Gogh, kids. Be a winner like Uncle Damien. Forget talent, forget work, forget the imagination and creative energy that burned in Vincent van Gogh. Art is just a laugh and a con. So is everything else.”

Once again the Guardian’s Jonathan Jones made my morning. I have such an art critic crush on his boldness. I adore there is passion and sarcasm in his writing.

Check it out: Damien Hirst is a national disgrace

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My latest Kill Screen column is up. This time I talk about collage and videogames intersect.

Check out Glue Gun and enjoy!

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