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Posts Tagged ‘twine’

2016-09-18For practice and because I wasn’t keeping up with one game a month, Station is taking a lot longer than I thought, I decided to make a quick recreation of Jenny Holzer’s Truisms in twine.

It is random, but will only scroll  one truism until  you refresh. I’ll need to work on my Javascript skills to do make it randomly scroll through all of them continuously. And there’s an invisible sidebar which it seems to wander in to…

hmmm. Maybe I shouldn’t have posted this version. Oh well, it’s on the internet now.  I honestly didn’t notice until I was taking a screenshot.

I used Twine 1.4. At the last minute before my deadline I switched from Responsive to Sugarcane, so that explains the sidebar.  I typically use Twine 2, but 1.4 was considerably easier to import a new font.

Check it out here

 

 

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Another quick twine game I made. This one was to try out different codes for the terror of knowing workshop.
It’s inspired by Tale of Tales, The Path.  
I wanted try to make a branching story with three possible endings. Good, bad, and medium.  A couple randomly generated events and to play a bit with the ‘live’ code to make very simple effects. Also, I tried a variable to remember the player’s name.
I like this idea of making short quick program sketches as practice. Like how in drawing you fill up a sketch book to practice. Well, here I go.

I’ll be posting some very bad Processing sketches in a bit too.

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