A less visually offensive but significantly longer PDF lives here.
Diana Poulsen
dpoulsen64 (at) gmail.com
Skills:
Strong public speaker
Strong writer
Strong researcher
Effective video editor/director/cinematographer
Effective editing skills
Education:
Master of Arts, Art History, University of Western Ontario, London, Ontario, 2010.
Thesis Title: But Today We Collect Videogames: Appropriation, Citation, The Open Work and the Neo-Baroque in Videogames. Supervisor: John G. Hatch
Bachelor of Fine Arts, Honours Visual Arts, York University, Toronto, Ontario, May 2005
Specialized in video art and Canadian Art history.
Work Experience:
Adjunct Professor, French Revolution to First World War (Art History), Fanshawe College, London, Ontario, Winter 2010-2017.
- Conducting and writing three hour a week lectures on Art History for a class of 70 students. Creating and marking student assignments and exams.
Other classes taught at Fanshawe College
Art History
Ancient Origins to French Revolution, 2010-2017
Pop to Contemporary Art, Fall 2015 to 2017
Cubism to Abstract Expressionism, Winter 2016 to 2017
Canadian Art, Fanshawe College, London, Ontario, Fall 2014
Interior Design
History of Interior design (Ancient Origins to Present day) 2015-2016
Marking Support, Intro to Game Studies, OCADU, Toronto, Ontario, Fall 2014
Video Editor, 2004-Present
- Film, edit, storyboard, direct short films. I have done work for family occasions, businesses and video art.
Systems Integrator (In-Training) S&E Manufacturing, Bradford, Ontario June 2013 – Present
- Programs and integrates industrial equipment.
Columnist – Art History and videogames, Kill Screen Daily. July 2011- 2013
Teaching Assistant, History of Western Art (VAH 040) University of Western Ontario, London, Ontario September 2006 – April 2008
- Created lesson plans for weekly tutorials. Presented lessons to classes of approximately 20 students. Answered student questions on course material and assignments. Marked student essays and tests. Required exceptional organization and time management.
General Labourer and Personal Assistant S&E Manufacturing, Bradford, Ontario June 1998 – 2010
- Ran manufacturing equipment to make small automotive parts. Checked parts for flaws and to ensure the measurements were within tight tolerances. Performed organizational tasks for senior members of the company
Volunteering:
Book Reviewer Lilley Press, London Ontario, September – November 2009
- Reviewed books from the Lilley Press catalogue until the publishing company closed its doors.
Videogames Section Editor MONDO Magazine, Toronto, Ontario September 26, 2007 – May 2009
- Wrote articles for publication in the magazine. Reviewed articles by others for quality of writing. Hired new writers.
Videogame and Art Critic MONDO Magazine, Toronto, Ontario September 2005 – September 2007
- Reviewed various art shows and videogames
Contributor SNAFU, York University, Toronto, Ontario 2005 – 2006
- Wrote various contributions to the publication
Honours and Scholarships:
Visual Arts Travel/Research Grant University of Western Ontario, London, Ontario 2009
Visual Arts Travel/Research Grant University of Western Ontario, London, Ontario 2008
Western Graduate Research Scholarship University of Western Ontario, London, Ontario 2008
Western Graduate Research Scholarship University of Western Ontario, London, Ontario 2007
Conferences:
The Neverending Narrative: What Videogame A.I can learn from Borges and Propp. Interacting with Immersive Worlds Conference, Brock University, St. Catherines, Ontario June 13-14, 2011
Videogames and Collage, Interacting with Immersive Worlds Conference, Brock University, St. Catherines, Ontario June 15-16, 2009
Appropriation, Bricolage, the Open Work and Emergent Gameplay, Canadian Gaming Studies Association 3rd Annual Conference, Carlton University, Ottawa, Ontario May 23-24, 2009
Videogames and Collage – The Independent Group, Collage and Kingdom Hearts, Context and Meaning VII Graduate Student Conference, Queens University, Kingston, Ontario January 30-31, 2009
Machinima: Emergent Game Play and the Accessible Cinema, It’s All Been Done Graduate Student Conference, John Labatt Visual Arts Centre, University of Western Ontario, London, Ontario February 2007
Selected Published Articles:
“Everything, I know about Skyrim, I learned from Jorge Luis Borges.” Kill Screen Daily, Feb 1 2013
“Glue Gun” Kill Screen Daily, July 6 2012
“Stray from the Path” Kill Screen Daily, June 14 2012
“Our Future Past” Kill Screen Daily, May 8 2012
“Playing Tricks” Kill Screen Daily, Mar 28 2012
“High Scores” and “Ballots – Diana Poulsen.” Kill Screen Daily, Jan 2012
“Augmented Remembering.” Kill Screen Daily, Nov 2011
“Unraveling the Scarlet Crusade.” Kill Screen Daily, Oct 2011
“Going for Baroque.” Kill Screen Daily, July 2011
“Art and Video Games: Intersections.” Gamasutra, July 12 2011
“Hardcore Gamer Desperately Trying to Love Nintendo” MONDO Magazine, Toronto, Ontario May 8 2009
“Get your game on, it’s E3 2008” MONDO Magazine, Toronto, Ontario July 22, 2008
“This Week In Pixels PC Gaming and Copy Protection” MONDO Magazine, Toronto, Ontario November 27, 2007
“Screen Life: World of Warcraft -Hallow’s End” MONDO Magazine, Toronto, Ontario October 30, 2007
“Machinima: Emergent Game Play and Accessible Cinema” It’s all been done? What’s been Done, University of Western Ontario, London, Ontario 2007
“Abandonia: The Games Time Forgot” MONDO Magazine, Winters College Vol. 5 issue 6, Toronto, Ontario March/April 2006
“Artist of the Month: Stelarc” MONDO Magazine, Winters College Vol. 5 issue 6, Toronto, Ontario